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DED students filming in the classroom

Digital Entertainment Design and Production

Why Choose the Digital Entertainment Design and Production Program?

At the end of the day, regardless of the chosen medium (games or film), the focus of the Digital Entertainment Design and Production program is telling stories. We love good stories, both telling them and listening to them. This program combines art, computer science and communications and provides students with fundamental skills that apply to careers in the film, game design and digital illustration industries. Probably the best thing about the DED program is that we are all alike. In this program, it is ok to be a movie nerd and a game geek, because we are all movie nerds and game geeks. We have the opportunity to shape the next generation of movies and games and take the experience of storytelling to a whole new level. If you love movies, games or storytelling in general, this program and career path might be the perfect fit.


Explore and discover how production, design and storytelling work in the digital entertainment world.
How Long It Takes:

Digital Entertainment Design and Production Degree: 6 Quarters 

All program lengths are estimates and are not guarantees.


Potential Careers


Median Annual Pay in Washington:

$46,000 per year.*

Full Career Details

Career Pathway


Median Annual Pay in Washington:

$72,300 per year.*

Full Career Details



Median Annual Pay in Washington:

$85,240 per year.*

Full Career Details


*Positions may require a Bachelor's Degree.

This is not a guarantee of employment or a certain wage. Full career data available at

Digital Entertainment Design Program Outcomes

Upon successful completion of the Digital Entertainment Design and Production degree, students will:

  • Apply artistic decisions that fit with the mood and atmosphere suitable for the client or project needs.
  • Apply elements of design, composition, and color theory to create professional work.
  • Design and assemble a complete production book that will cover the necessities of all aspects of the full production cycle for digital films and games.
  • Demonstrate the ability to properly delegate tasks that best fit within the needs of the project or client.
  • Write a full production breakdown according to the type of project.
  • Effectively communicate technical issues and design solutions through written, oral, and visual means.
  • Demonstrate proficiency and professional competencies with care and use of computer and video equipment.
  • Effectively present through oral, written, and graphic communication a design, research project, or skill demonstration.
  • Assess the project to compute the needs and timelines of the client(s) and/or project(s).
  • Justify the artistic and technical choices that have been made through production and communication.
  • Set up a production that follows a schedule and production book to construct a story.
  • Produce a professional project that summarizes the practice of the technical and artistic technique and skills.

Meet Your Instructors

Christopher Felch

Bldg 11, Rm 142

Shawn Geary

Bldg 11, Rm 142


Digital Entertainment Design and Production Program Information Sessions are hosted in Building 11, Studio A, at 3 p.m. on the second and fourth Wednesdays of the month. For more information and a complete schedule of session dates, click here.




A student drawing cartoons on a Wacom tablet